Wizards Magic  3.2.20
MTG based computer game
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Public Member Functions | Public Attributes | List of all members
animations.Animation Class Reference
Inheritance diagram for animations.Animation:
animations.CustomAnimation

Public Member Functions

def __init__
 
def move
 
def evolution
 
def rotation
 
def fade_out
 
def fade_in
 
def zoom_in
 
def zoom_out
 
def vibration
 
def frameshow
 
def run
 

Public Attributes

 image
 
 origin
 
 position
 
 path
 
 path_trace
 
 style
 
 speed
 
 speedmode
 
 speedstep
 
 maxspeed
 
 mode
 
 distance_x
 
 distance_y
 
 step_x
 
 step_y
 
 additional_groups
 
 alpha
 
 fade_step
 

Constructor & Destructor Documentation

def animations.Animation.__init__ (   self,
  image,
  origin = [0 
)

Member Function Documentation

def animations.Animation.evolution (   self,
  image,
  origin 
)
def animations.Animation.fade_in (   self,
  image,
  origin 
)
def animations.Animation.fade_out (   self)
def animations.Animation.frameshow (   self,
  frames 
)
def animations.Animation.move (   self)
def animations.Animation.rotation (   self)
def animations.Animation.run (   self)
def animations.Animation.vibration (   self,
  image,
  origin,
  aperture,
  rebounds,
  maxspeed 
)
def animations.Animation.zoom_in (   self,
  image,
  origin,
  destiny,
  maxsize 
)
def animations.Animation.zoom_out (   self,
  image,
  origin,
  destiny,
  minsize 
)

Member Data Documentation

animations.Animation.additional_groups
animations.Animation.alpha
animations.Animation.distance_x
animations.Animation.distance_y
animations.Animation.fade_step
animations.Animation.image
animations.Animation.maxspeed
animations.Animation.mode
animations.Animation.origin
animations.Animation.path
animations.Animation.path_trace
animations.Animation.position
animations.Animation.speed
animations.Animation.speedmode
animations.Animation.speedstep
animations.Animation.step_x
animations.Animation.step_y
animations.Animation.style

The documentation for this class was generated from the following file: