Wizards Magic  3.2.20
MTG based computer game
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Functions | Variables
globals Namespace Reference

Functions

def clean
 
def playmusic
 
def set_element_sound
 

Variables

 yes_pygame = True
 
tuple current_folder = os.path.dirname(os.path.abspath(__file__))
 
tuple panels = pygame.sprite.Group()
 
tuple interface = pygame.sprite.Group()
 
tuple cards_in_deck = pygame.sprite.Group()
 
tuple ccards_1 = pygame.sprite.Group()
 
tuple ccards_2 = pygame.sprite.Group()
 
tuple magic_cards = pygame.sprite.Group()
 
tuple card_info_group = pygame.sprite.Group()
 
tuple information_group = pygame.sprite.Group()
 
tuple menu_group = pygame.sprite.Group()
 
tuple font = pygame.font.Font(current_folder+"/misc/Neocyr.ttf", 15)
 
tuple font2 = pygame.font.Font(current_folder+"/misc/Domestic_Manners.ttf", 15)
 
string cards_of_element_shower_element = "water"
 
 selected_card = False
 
 selected_elem = None
 
 screen = None
 
 player = None
 
 player1 = None
 
 player2 = None
 
int player_id = 0
 
list players = [[]]
 
list games_cards = [{}]
 
 opponent_disconnect = False
 
 cast_focus = False
 
 cast_focus_wizard = None
 
list animations_running = []
 
list cards_attacking = []
 
 turn_ended = False
 
 cli = False
 
int stage = 0
 
 question = False
 
string answer = ""
 
int answer_maxchar = 0
 
string answer_cmd = ""
 
 itemfocus = None
 
 running = True
 
 server_thread = None
 
string music = 'Y'
 
string sound = 'Y'
 
string nick = ""
 
string server = ""
 
string port = ""
 

Function Documentation

def globals.clean ( )
def globals.playmusic (   time = None)
global function to control music and sounds 
time used for fadeout (ms)
def globals.set_element_sound (   element)

Variable Documentation

list globals.animations_running = []
string globals.answer = ""
string globals.answer_cmd = ""
int globals.answer_maxchar = 0
tuple globals.card_info_group = pygame.sprite.Group()
list globals.cards_attacking = []
tuple globals.cards_in_deck = pygame.sprite.Group()
string globals.cards_of_element_shower_element = "water"
globals.cast_focus = False
globals.cast_focus_wizard = None
tuple globals.ccards_1 = pygame.sprite.Group()
tuple globals.ccards_2 = pygame.sprite.Group()
globals.cli = False
tuple globals.current_folder = os.path.dirname(os.path.abspath(__file__))
tuple globals.font = pygame.font.Font(current_folder+"/misc/Neocyr.ttf", 15)
tuple globals.font2 = pygame.font.Font(current_folder+"/misc/Domestic_Manners.ttf", 15)
list globals.games_cards = [{}]
tuple globals.information_group = pygame.sprite.Group()
tuple globals.interface = pygame.sprite.Group()
globals.itemfocus = None
tuple globals.magic_cards = pygame.sprite.Group()
tuple globals.menu_group = pygame.sprite.Group()
string globals.music = 'Y'
string globals.nick = ""
globals.opponent_disconnect = False
tuple globals.panels = pygame.sprite.Group()
globals.player = None
globals.player1 = None
globals.player2 = None
int globals.player_id = 0
list globals.players = [[]]
string globals.port = ""
globals.question = False
globals.running = True
globals.screen = None
globals.selected_card = False
globals.selected_elem = None
string globals.server = ""
globals.server_thread = None
string globals.sound = 'Y'
int globals.stage = 0
globals.turn_ended = False
globals.yes_pygame = True