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Wizards Magic
3.2.20
MTG based computer game
|
Classes | |
| class | Player |
| class | Player1 |
| class | Player2 |
Functions | |
| def | __init__ |
| def | get_self_cards |
| def | get_opponent_cards |
| def | damage |
| def | heal |
| def | get_mana |
| def | get_mana_count |
| def | get_cards |
| def | switch_position |
| def | me_finish_turn |
| def | finish_turn |
Variables | |
| yes_pygame = True | |
| tuple | current_folder = os.path.dirname(os.path.abspath(__file__)) |
| health | |
| name | |
| action_points | |
| game_id | |
| mana | |
| element | |
| ai | |
| cards_generated | |
| enemy | |
| id | |
| cards | |
| def player.__init__ | ( | self, | |
game_id = 0 |
|||
| ) |
| def player.damage | ( | self, | |
| damage, | |||
| enemy, | |||
cast = False |
|||
| ) |
| def player.finish_turn | ( | ) |
| def player.get_cards | ( | self, | |
server_cards = None |
|||
| ) |
server_cards = list of cards sent from remote server
| def player.get_mana | ( | self | ) |
| def player.get_mana_count | ( | self | ) |
| def player.get_opponent_cards | ( | self | ) |
| def player.get_self_cards | ( | self | ) |
| def player.heal | ( | self, | |
| health | |||
| ) |
| def player.me_finish_turn | ( | ) |
| def player.switch_position | ( | ) |
| player.action_points |
| player.ai |
| player.cards |
| player.cards_generated |
| tuple player.current_folder = os.path.dirname(os.path.abspath(__file__)) |
| player.element |
| player.enemy |
| player.game_id |
| player.health |
| player.id |
| player.mana |
| player.name |
| player.yes_pygame = True |
1.8.6