Wizards Magic  3.2.20
MTG based computer game
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Classes | Functions | Variables
player Namespace Reference

Classes

class  Player
 
class  Player1
 
class  Player2
 

Functions

def __init__
 
def get_self_cards
 
def get_opponent_cards
 
def damage
 
def heal
 
def get_mana
 
def get_mana_count
 
def get_cards
 
def switch_position
 
def me_finish_turn
 
def finish_turn
 

Variables

 yes_pygame = True
 
tuple current_folder = os.path.dirname(os.path.abspath(__file__))
 
 health
 
 name
 
 action_points
 
 game_id
 
 mana
 
 element
 
 ai
 
 cards_generated
 
 enemy
 
 id
 
 cards
 

Function Documentation

def player.__init__ (   self,
  game_id = 0 
)
def player.damage (   self,
  damage,
  enemy,
  cast = False 
)
def player.finish_turn ( )
def player.get_cards (   self,
  server_cards = None 
)
server_cards = list of cards sent from remote server 
def player.get_mana (   self)
def player.get_mana_count (   self)
def player.get_opponent_cards (   self)
def player.get_self_cards (   self)
def player.heal (   self,
  health 
)
def player.me_finish_turn ( )
def player.switch_position ( )

Variable Documentation

player.action_points
player.ai
player.cards
player.cards_generated
tuple player.current_folder = os.path.dirname(os.path.abspath(__file__))
player.element
player.enemy
player.game_id
player.health
player.id
player.mana
player.name
player.yes_pygame = True