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| def | __init__ | 
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| def | ai | 
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| def | damage | 
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| def | owner_gets_damage | 
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| def | __init__ | 
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| def | set_health | 
|  | Set Health.  More... 
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| def | set_power | 
|  | Set Power.  More... 
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| def | light_switch | 
|  | Turn off/On label on card.  More... 
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| def | play_cast_sound | 
|  | play cast sound if sounds turned on in options  More... 
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| def | play_summon_sound | 
|  | play summon sound if sounds turned on in options  More... 
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| def | get_attack_position | 
|  | returns opposite cardbox Id.  More... 
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| def | get_self_cards | 
|  | returns array of cards of player, who has this card  More... 
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| def | get_self_cardboxes | 
|  | returns cardboxes of player, who has this card  More... 
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| def | get_enemy_cardboxes | 
|  | returns cardboxes of enemy of player, who has this card  More... 
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| def | get_enemy_cards | 
|  | returns enemy cards  More... 
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| def | get_adjacent_position | 
|  | return adjacent cardboxes ids for example we has cardboxes [1, 2, 3, 4 ,5] If we call this method from card, which is on cardbox with ID=4 this function returns [3,5] If we call this method from card, which is on cardbox with ID=5 this function returns [4]  More... 
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| def | get_attack_adjacent_position | 
|  | return adjacent cardboxes ids of opposite cardbox for example we has cardboxes: [0, 1, 2, 3, 4] [5, 6, 7, 8, 9] if we call this method from card, which is on cardbox with ID=2, function returns [6, 8] if we call this method from card, which is on cardbox with ID=9, function returns [3]  More... 
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| def | run_attack_animation | 
|  | start attack animation  More... 
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| def | attack | 
|  | Function called when card in Attack phase.  More... 
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| def | cast_action | 
|  | Function which called if card has some "cast action" and player press on this card.  More... 
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| def | focus_cast_action | 
|  | function for cast which needs on target  More... 
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| def | card_summoned | 
|  | function which calls when any card summoned  More... 
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| def | card_died | 
|  | function which calls when any card dies  More... 
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| def | spell_used | 
|  | function which calls when any spell used  More... 
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| def | for_each_self_card | 
|  | function for each friendly cards on field.  More... 
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| def | summon | 
|  | function which call when card in summon phase  More... 
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| def | summon_speaker | 
|  | tell to other cards about summon.  More... 
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| def | damage | 
|  | function which calls when card in damage phase.  More... 
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| def | additional_turn_action | 
|  | Turn action, but with higher priority.  More... 
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| def | die | 
|  | function which calls when card in Die Phase  More... 
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| def | enemy_die | 
|  | function which calls when card kill card in opposite cardbox  More... 
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| def | turn | 
|  | function which called when card in Turn Phase ( Beginning of player turn )  More... 
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| def | heal | 
|  | Heal card.  More... 
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| def | ai | 
|  | function that calculating factor of utility this card for some type(summon, cast, etc) to some card.  More... 
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| def | update | 
|  | Redraw.  More... 
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| def | owner_gets_damage | 
|  | function which called when the card`s owner gets damage  More... 
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