Wizards Magic  3.2.20
MTG based computer game
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Classes | Functions | Variables
cards Namespace Reference

Classes

class  CastLabel
 
class  Prototype
 Basic class for the creatures. More...
 
class  Nixie
 
class  Hydra
 
class  Waterfall
 
class  Leviathan
 
class  IceGuard
 
class  Poseidon
 
class  IceWizard
 
class  Demon
 
class  Devil
 
class  RedDrake
 
class  Firelord
 
class  Salamander
 
class  Efreet
 
class  Vulcan
 
class  Cerberus
 
class  Nymph
 
class  Fairy
 
class  Phoenix
 
class  Zeus
 
class  Gargoyle
 
class  Manticore
 
class  Titan
 
class  Satyr
 
class  Golem
 
class  Dryad
 
class  ForestSpirit
 
class  Centaur
 
class  Elemental
 
class  Ent
 
class  Echidna
 
class  Priest
 
class  Paladin
 
class  Pegasus
 
class  Unicorn
 
class  Apostate
 
class  MagicHealer
 
class  Chimera
 
class  Zombie
 
class  Ghost
 
class  Vampire
 
class  Werewolf
 
class  Banshee
 
class  GrimReaper
 
class  Darklord
 
class  Lich
 
class  Magic
 
class  Poison
 
class  SeaJustice
 
class  Paralyze
 
class  AcidStorm
 
class  IceBolt
 
class  Armageddon
 
class  Fireball
 
class  FireSpikes
 
class  FlamingArrow
 
class  RitualFlame
 
class  BlackWind
 
class  ChainLightning
 
class  Plague
 
class  Spellbreaker
 
class  AbsoluteDefence
 
class  AbsoluteDefenceSpirit
 
class  Earthquake
 
class  Quicksands
 
class  Restructure
 
class  Revival
 
class  Bless
 
class  GodsWrath
 
class  LifeSacrifice
 
class  Purify
 
class  Rejuvenation
 
class  ChaosVortex
 
class  CoverOfDarkness
 
class  Curse
 
class  StealLife
 
class  TotalWeakness
 

Functions

def __init__
 
def cast
 
def periodical_cast
 

Variables

 yes_pygame = True
 
tuple current_folder = os.path.dirname(os.path.abspath(__file__))
 
string __author__ = "chubakur"
 
string __date__ = "$13.02.2011 18:46:32$"
 
tuple t = gettext.translation('cards', current_folder+'/languages', languages=[globals.language])
 
 _ = t.ugettext
 
list water_cards_deck = ["Nixie", "Hydra", "Waterfall", "Leviathan", "IceGuard", "Poseidon", "IceWizard", "Poison", "SeaJustice", "Paralyze", "AcidStorm", "IceBolt"]
 
list fire_cards_deck = ["Demon", "Devil", "Firelord", "RedDrake", "Efreet", "Salamander", "Vulcan", "Cerberus", "Armageddon", "Fireball", "FireSpikes", "FlamingArrow", "RitualFlame"]
 
list air_cards_deck = ["Phoenix", "Zeus", "Fairy", "Nymph", "Gargoyle", "Manticore", "Titan", "Plague", "Spellbreaker", "BlackWind", "ChainLightning"]
 
list earth_cards_deck = ["Satyr", "Golem", "Dryad", "Centaur", "Elemental", "Ent", "Echidna", "ForestSpirit", "AbsoluteDefence", "Earthquake", "Quicksands", "Restructure", "Revival"]
 
list life_cards_deck = ["Priest", "Paladin", "Pegasus", "Unicorn", "Apostate", "MagicHealer", "Chimera", "Bless", "GodsWrath", "LifeSacrifice", "Purify", "Rejuvenation"]
 
list death_cards_deck = ["Zombie", "Vampire", "GrimReaper", "Ghost", "Werewolf", "Banshee", "Darklord", "Lich", "ChaosVortex", "CoverOfDarkness", "Curse", "StealLife", "TotalWeakness"]
 
tuple font = pygame.font.Font(None, 25)
 
 element
 
 name
 
 level
 
 image
 
 info
 

Function Documentation

def cards.__init__ (   self)
def cards.cast (   self)
def cards.periodical_cast (   self)

Variable Documentation

cards._ = t.ugettext
string cards.__author__ = "chubakur"
string cards.__date__ = "$13.02.2011 18:46:32$"
list cards.air_cards_deck = ["Phoenix", "Zeus", "Fairy", "Nymph", "Gargoyle", "Manticore", "Titan", "Plague", "Spellbreaker", "BlackWind", "ChainLightning"]
tuple cards.current_folder = os.path.dirname(os.path.abspath(__file__))
list cards.death_cards_deck = ["Zombie", "Vampire", "GrimReaper", "Ghost", "Werewolf", "Banshee", "Darklord", "Lich", "ChaosVortex", "CoverOfDarkness", "Curse", "StealLife", "TotalWeakness"]
list cards.earth_cards_deck = ["Satyr", "Golem", "Dryad", "Centaur", "Elemental", "Ent", "Echidna", "ForestSpirit", "AbsoluteDefence", "Earthquake", "Quicksands", "Restructure", "Revival"]
cards.element
list cards.fire_cards_deck = ["Demon", "Devil", "Firelord", "RedDrake", "Efreet", "Salamander", "Vulcan", "Cerberus", "Armageddon", "Fireball", "FireSpikes", "FlamingArrow", "RitualFlame"]
tuple cards.font = pygame.font.Font(None, 25)
cards.image
cards.info
cards.level
list cards.life_cards_deck = ["Priest", "Paladin", "Pegasus", "Unicorn", "Apostate", "MagicHealer", "Chimera", "Bless", "GodsWrath", "LifeSacrifice", "Purify", "Rejuvenation"]
cards.name
tuple cards.t = gettext.translation('cards', current_folder+'/languages', languages=[globals.language])
list cards.water_cards_deck = ["Nixie", "Hydra", "Waterfall", "Leviathan", "IceGuard", "Poseidon", "IceWizard", "Poison", "SeaJustice", "Paralyze", "AcidStorm", "IceBolt"]
cards.yes_pygame = True